Type: Behavioral
Visitor: Visitor提供要对对象结构中元素执行的操作。让你可以在不修改其操作的元素的情况下定义新操作。在元素类型很少改变的情况下适用。
#include <iostream>
using namespace std;
class ConcreteElementA;
class ConcreteElementB;
class Visitor
{
public:
virtual void visitElementA(ConcreteElementA* a) = 0;
virtual void visitElementB(ConcreteElementB* b) = 0;
};
class Element
{
public:
virtual void accept(Visitor* v)=0;
};
class ConcreteVisitor: public Visitor
{
public:
void visitElementA(ConcreteElementA* a)
{
cout<<"visitElementA"<<endl;
};
void visitElementB(ConcreteElementB* b)
{
cout<<"visitElementB"<<endl;
};
};
class ConcreteElementA: public Element
{
public:
void accept(Visitor* v)
{
v->visitElementA(this);
};
};
class ConcreteElementB: public Element
{
public:
void accept(Visitor* v)
{
v->visitElementB(this);
};
};
int main()
{
Visitor *pVisitor = new ConcreteVisitor;
Element *pElement = new ConcreteElementA;
pElement->accept(pVisitor);
pElement = new ConcreteElementB;
pElement->accept(pVisitor);
system("pause");
return 0;
}
时间: 2024-10-29 23:09:02