简易Dota改键外挂程序制作_C 语言

dll部分:

复制代码 代码如下:

// FileName: add.cpp

#include <Windows.h>

/* 定义全局变量 */
HWND g_hwnd = NULL;
HHOOK g_hKeyboard = NULL;

// 设置数据段
#pragma data_seg("MySec")
static WORD g_keyNum[6]={0};        // 只有初始化过的才能用
static int g_signed = 0;
#pragma data_seg() 
#pragma comment( linker,"/section:MySec,RWS" )

LRESULT CALLBACK KeyboardProc(
    int code,       // hook code
    WPARAM wParam,  // virtual-key code
    LPARAM lParam   // keystroke-message information
    )
{
    for(int j=0; j<6; j++)
    {
        if(wParam==g_keyNum[j] && !(lParam>>31) )
        {
            switch(j)
            {
            case 0: keybd_event(VK_NUMPAD1,0,KEYEVENTF_EXTENDEDKEY,0); keybd_event(VK_NUMPAD1,0,KEYEVENTF_KEYUP,0); return 1;
            case 1: keybd_event(VK_NUMPAD2,0,KEYEVENTF_EXTENDEDKEY,0); keybd_event(VK_NUMPAD2,0,KEYEVENTF_KEYUP,0); return 1;
            case 2: keybd_event(VK_NUMPAD4,0,KEYEVENTF_EXTENDEDKEY,0); keybd_event(VK_NUMPAD4,0,KEYEVENTF_KEYUP,0); return 1;
            case 3: keybd_event(VK_NUMPAD5,0,KEYEVENTF_EXTENDEDKEY,0); keybd_event(VK_NUMPAD5,0,KEYEVENTF_KEYUP,0); return 1;
            case 4: keybd_event(VK_NUMPAD7,0,KEYEVENTF_EXTENDEDKEY,0); keybd_event(VK_NUMPAD7,0,KEYEVENTF_KEYUP,0); return 1;
            case 5: keybd_event(VK_NUMPAD8,0,KEYEVENTF_EXTENDEDKEY,0); keybd_event(VK_NUMPAD8,0,KEYEVENTF_KEYUP,0); return 1;
            }
        }
    }
    return CallNextHookEx(g_hKeyboard,code,wParam,lParam);
}
_declspec(dllexport) void SetHook (WORD KeyNum[])
{
    for(int i=0; i<6; i++)
    {
        g_keyNum[i] = KeyNum[i];
    }
    g_hKeyboard=SetWindowsHookEx(WH_KEYBOARD,KeyboardProc,GetModuleHandle(L"DLL.dll"),0);
}

_declspec(dllexport) void DelHook ()
{
    UnhookWindowsHookEx(g_hKeyboard);
    g_hKeyboard = NULL;
}

主程序部分:

复制代码 代码如下:

// DotaDlg.cpp : 实现文件
//

#include "stdafx.h"
#include "Dota.h"
#include "DotaDlg.h"
#include "afxdialogex.h"

#pragma comment(lib, "DLL.lib")

#ifdef _DEBUG
#define new DEBUG_NEW
#endif

/* 全局变量 */
CDotaDlg * g_pt = NULL;

HHOOK g_hook;

/* 记录输入框是否有焦点 */
bool g_signNum[6] = {false};
/* 记录按下键的编码 */
WORD g_nkey[6] = {0};
/* 按键表 */
CString g_szkeyboard[200];

// 用于应用程序“关于”菜单项的 CAboutDlg 对话框

class CAboutDlg : public CDialogEx
{
public:
    CAboutDlg();

// 对话框数据
    enum { IDD = IDD_ABOUTBOX };

    protected:
    virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV 支持

// 实现
protected:
    DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialogEx(CAboutDlg::IDD)
{
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
    CDialogEx::DoDataExchange(pDX);
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialogEx)
END_MESSAGE_MAP()

// CDotaDlg 对话框

 

CDotaDlg::CDotaDlg(CWnd* pParent /*=NULL*/)
    : CDialogEx(CDotaDlg::IDD, pParent)
    , m_num7(_T(""))
    , m_num8(_T(""))
    , m_num4(_T(""))
    , m_num1(_T(""))
    , m_num2(_T(""))
    , m_num5(_T(""))
{
    m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CDotaDlg::DoDataExchange(CDataExchange* pDX)
{
    CDialogEx::DoDataExchange(pDX);
    DDX_Text(pDX, IDC_EDIT_NUM7, m_num7);
    DDV_MaxChars(pDX, m_num7, 1);
    DDX_Text(pDX, IDC_EDIT_NUM8, m_num8);
    DDV_MaxChars(pDX, m_num8, 1);
    DDX_Text(pDX, IDC_EDIT_NUM4, m_num4);
    DDV_MaxChars(pDX, m_num4, 1);
    DDX_Text(pDX, IDC_EDIT_NUM1, m_num1);
    DDV_MaxChars(pDX, m_num1, 1);
    DDX_Text(pDX, IDC_EDIT_NUM2, m_num2);
    DDV_MaxChars(pDX, m_num2, 1);
    DDX_Text(pDX, IDC_EDIT_NUM5, m_num5);
    DDV_MaxChars(pDX, m_num5, 1);
}

BEGIN_MESSAGE_MAP(CDotaDlg, CDialogEx)
    ON_WM_SYSCOMMAND()
    ON_WM_PAINT()
    ON_WM_QUERYDRAGICON()
    ON_BN_CLICKED(IDC_BUTTON_EXIT, &CDotaDlg::OnBnClickedButtonExit)
    ON_EN_SETFOCUS(IDC_EDIT_NUM7, &CDotaDlg::OnEnSetfocusEditNum7)
    ON_WM_DESTROY()
    ON_EN_KILLFOCUS(IDC_EDIT_NUM7, &CDotaDlg::OnEnKillfocusEditNum7)
    ON_EN_SETFOCUS(IDC_EDIT_NUM8, &CDotaDlg::OnEnSetfocusEditNum8)
    ON_EN_KILLFOCUS(IDC_EDIT_NUM8, &CDotaDlg::OnEnKillfocusEditNum8)
    ON_EN_SETFOCUS(IDC_EDIT_NUM4, &CDotaDlg::OnEnSetfocusEditNum4)
    ON_EN_KILLFOCUS(IDC_EDIT_NUM4, &CDotaDlg::OnEnKillfocusEditNum4)
    ON_EN_SETFOCUS(IDC_EDIT_NUM5, &CDotaDlg::OnEnSetfocusEditNum5)
    ON_EN_KILLFOCUS(IDC_EDIT_NUM5, &CDotaDlg::OnEnKillfocusEditNum5)
    ON_EN_SETFOCUS(IDC_EDIT_NUM1, &CDotaDlg::OnEnSetfocusEditNum1)
    ON_EN_KILLFOCUS(IDC_EDIT_NUM1, &CDotaDlg::OnEnKillfocusEditNum1)
    ON_EN_SETFOCUS(IDC_EDIT_NUM2, &CDotaDlg::OnEnSetfocusEditNum2)
    ON_EN_KILLFOCUS(IDC_EDIT_NUM2, &CDotaDlg::OnEnKillfocusEditNum2)
    ON_WM_TIMER()
    ON_BN_CLICKED(IDC_BUTTON_HIDE, &CDotaDlg::OnBnClickedButtonHide)
    ON_MESSAGE(WM_SHOWTASK,OnShowTask)
END_MESSAGE_MAP()

/* 局部钩子处理程序 */
LRESULT CALLBACK KeyboardProc(
    int code,       // hook code
    WPARAM wParam,  // virtual-key code
    LPARAM lParam   // keystroke-message information
    )
{
    /* 按一个键时 */
    if(wParam && !(lParam>>31))
    {
        //CString str;
        //str.Format(L"%d", wParam);
        //AfxMessageBox(str);
        POINT point;
        GetCaretPos(&point);

        for(int i=0; i<6; i++)
        {
            if(g_signNum[i])        // 且某个输入框有输入焦点
            {
                if(wParam != VK_BACK)    //且按下的 不是 退格键
                {
                    switch(i)
                    {
                        case 0: g_pt->m_num1 = g_szkeyboard[wParam]; g_nkey[0]=wParam; g_pt->UpdateData(FALSE); break;
                        case 1: g_pt->m_num2 = g_szkeyboard[wParam]; g_nkey[1]=wParam; g_pt->UpdateData(FALSE); break;
                        case 2: g_pt->m_num4 = g_szkeyboard[wParam]; g_nkey[2]=wParam; g_pt->UpdateData(FALSE); break;
                        case 3: g_pt->m_num5 = g_szkeyboard[wParam]; g_nkey[3]=wParam; g_pt->UpdateData(FALSE); break;
                        case 4: g_pt->m_num7 = g_szkeyboard[wParam]; g_nkey[4]=wParam; g_pt->UpdateData(FALSE); break;
                        case 5: g_pt->m_num8 = g_szkeyboard[wParam]; g_nkey[5]=wParam; g_pt->UpdateData(FALSE); break;
                    }
                }
                else        // 按下退格键删除以前的改键
                {
                    switch(i)
                    {
                        case 0: g_pt->m_num1 = ""; g_nkey[0]=0; g_pt->UpdateData(FALSE); break;
                        case 1: g_pt->m_num2 = ""; g_nkey[1]=0; g_pt->UpdateData(FALSE); break;
                        case 2: g_pt->m_num4 = ""; g_nkey[2]=0; g_pt->UpdateData(FALSE); break;
                        case 3: g_pt->m_num5 = ""; g_nkey[3]=0; g_pt->UpdateData(FALSE); break;
                        case 4: g_pt->m_num7 = ""; g_nkey[4]=0; g_pt->UpdateData(FALSE); break;
                        case 5: g_pt->m_num8 = ""; g_nkey[5]=0; g_pt->UpdateData(FALSE); break;
                    }
                }
            }
        }
    }
    //return CallNextHookEx(g_hook, code, wParam, lParam);
    return 1;
}

// CDotaDlg 消息处理程序

BOOL CDotaDlg::OnInitDialog()
{
    CDialogEx::OnInitDialog();

    // 将“关于...”菜单项添加到系统菜单中。

    // IDM_ABOUTBOX 必须在系统命令范围内。
    ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
    ASSERT(IDM_ABOUTBOX < 0xF000);

    CMenu* pSysMenu = GetSystemMenu(FALSE);
    if (pSysMenu != NULL)
    {
        BOOL bNameValid;
        CString strAboutMenu;
        bNameValid = strAboutMenu.LoadString(IDS_ABOUTBOX);
        ASSERT(bNameValid);
        if (!strAboutMenu.IsEmpty())
        {
            pSysMenu->AppendMenu(MF_SEPARATOR);
            pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
        }
    }

    // 设置此对话框的图标。当应用程序主窗口不是对话框时,框架将自动
    //  执行此操作
    SetIcon(m_hIcon, TRUE);            // 设置大图标
    SetIcon(m_hIcon, FALSE);        // 设置小图标

    // TODO: 在此添加额外的初始化代码
    SetTimer(1, 1000, NULL);        // 设置一个定时器
    g_pt = this;
    g_szkeyboard['0']="0";g_szkeyboard['1']="1";g_szkeyboard['2']="2";g_szkeyboard['3']="3";g_szkeyboard['4']="4";
    g_szkeyboard['5']="5";g_szkeyboard['6']="6";g_szkeyboard['7']="7";g_szkeyboard['8']="8";g_szkeyboard['9']="9";
    g_szkeyboard['A']="A";g_szkeyboard['B']="B";g_szkeyboard['C']="C";g_szkeyboard['D']="D";g_szkeyboard['E']="E";
    g_szkeyboard['F']="F";g_szkeyboard['G']="G";g_szkeyboard['H']="H";g_szkeyboard['I']="I";g_szkeyboard['J']="J";
    g_szkeyboard['K']="K";g_szkeyboard['L']="L";g_szkeyboard['M']="M";g_szkeyboard['N']="N";g_szkeyboard['O']="O";
    g_szkeyboard['P']="P";g_szkeyboard['Q']="Q";g_szkeyboard['R']="R";g_szkeyboard['S']="S";g_szkeyboard['T']="T";
    g_szkeyboard['U']="U";g_szkeyboard['V']="V";g_szkeyboard['W']="W";g_szkeyboard['X']="X";g_szkeyboard['Y']="Y";
    g_szkeyboard['Z']="Z";
    g_szkeyboard[144]="NUM LOCK";
    g_szkeyboard[96]="NUM 0";g_szkeyboard[97]="NUM 1";g_szkeyboard[98]="NUM 2";g_szkeyboard[99]="NUM 3";g_szkeyboard[100]="NUM 4";
    g_szkeyboard[101]="NUM 5";g_szkeyboard[102]="NUM 6";g_szkeyboard[103]="NUM 7";g_szkeyboard[104]="NUM 8";g_szkeyboard[105]="NUM 9";
    g_szkeyboard[106]="NUM *";g_szkeyboard[107]="NUM +";g_szkeyboard[109]="NUM -";g_szkeyboard[110]="NUM DEL";g_szkeyboard[111]="NUM /";
    g_szkeyboard[VK_F1]="F1";g_szkeyboard[VK_F2]="F2";g_szkeyboard[VK_F3]="F3";g_szkeyboard[VK_F4]="F4";g_szkeyboard[VK_F5]="F5";
    g_szkeyboard[VK_F6]="F6";g_szkeyboard[VK_F7]="F7";g_szkeyboard[VK_F8]="F8";g_szkeyboard[VK_F9]="F9";g_szkeyboard[VK_F10]="F10";
    g_szkeyboard[VK_F11]="F11";g_szkeyboard[VK_F12]="F12";
    g_szkeyboard[VK_ESCAPE]="ESC";g_szkeyboard[VK_TAB]="TAB";g_szkeyboard[VK_CAPITAL]="Caps Lock";g_szkeyboard[192]="`";
    g_szkeyboard[VK_SPACE]="Space";

    /* 安装局部钩子 */
    g_hook = SetWindowsHookEx(WH_KEYBOARD, KeyboardProc, NULL, GetCurrentThreadId());

    ReadKeyNum();

    return TRUE;  // 除非将焦点设置到控件,否则返回 TRUE
}

void CDotaDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
    if ((nID & 0xFFF0) == IDM_ABOUTBOX)
    {
        CAboutDlg dlgAbout;
        dlgAbout.DoModal();
    }
    else
    {
        CDialogEx::OnSysCommand(nID, lParam);
    }
}

// 如果向对话框添加最小化按钮,则需要下面的代码
//  来绘制该图标。对于使用文档/视图模型的 MFC 应用程序,
//  这将由框架自动完成。

void CDotaDlg::OnPaint()
{
    if (IsIconic())
    {
        CPaintDC dc(this); // 用于绘制的设备上下文

        SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);

        // 使图标在工作区矩形中居中
        int cxIcon = GetSystemMetrics(SM_CXICON);
        int cyIcon = GetSystemMetrics(SM_CYICON);
        CRect rect;
        GetClientRect(&rect);
        int x = (rect.Width() - cxIcon + 1) / 2;
        int y = (rect.Height() - cyIcon + 1) / 2;

        // 绘制图标
        dc.DrawIcon(x, y, m_hIcon);
    }
    else
    {
        CDialogEx::OnPaint();
    }
}

//当用户拖动最小化窗口时系统调用此函数取得光标
//显示。
HCURSOR CDotaDlg::OnQueryDragIcon()
{
    return static_cast<HCURSOR>(m_hIcon);
}

BOOL CDotaDlg::PreTranslateMessage (MSG * pMsg)
{

    switch(pMsg->wParam)
    {
        case VK_ESCAPE:            // 屏蔽ESC键
            return TRUE;
    }
    return CDialog::PreTranslateMessage(pMsg);
}

 

void CDotaDlg::OnBnClickedButtonExit()
{
    //OnNotifyMsg();
    SendMessage(WM_CLOSE);
}

void CDotaDlg::OnDestroy()
{
    CDialogEx::OnDestroy();

    g_pt = NULL;
    KillTimer(1);
    /* 卸载钩子 */
    UnhookWindowsHookEx(g_hook);
}

void CDotaDlg::OnEnSetfocusEditNum7()
{
    g_signNum[4] = true;
}

void CDotaDlg::OnEnKillfocusEditNum7()
{
    g_signNum[4] = false;
}

void CDotaDlg::OnEnSetfocusEditNum8()
{
    g_signNum[5] = true;
}

void CDotaDlg::OnEnKillfocusEditNum8()
{
    g_signNum[5] = false;
}

void CDotaDlg::OnEnSetfocusEditNum4()
{
    g_signNum[2] = true;
}

void CDotaDlg::OnEnKillfocusEditNum4()
{
    g_signNum[2] = false;
}

void CDotaDlg::OnEnSetfocusEditNum5()
{
    g_signNum[3] = true;
}

void CDotaDlg::OnEnKillfocusEditNum5()
{
    g_signNum[3] = false;
}

void CDotaDlg::OnEnSetfocusEditNum1()
{
    g_signNum[0] = true;
}

void CDotaDlg::OnEnKillfocusEditNum1()
{
    g_signNum[0] = false;
}

void CDotaDlg::OnEnSetfocusEditNum2()
{
    g_signNum[1] = true;
}

void CDotaDlg::OnEnKillfocusEditNum2()
{
    g_signNum[1] = false;
}

_declspec(dllimport) void SetHook (WORD KeyNum[]);
_declspec(dllimport) void DelHook ();

void CDotaDlg::OnTimer(UINT_PTR nIDEvent)
{
    static int sign = 1;
    HWND hwnd =    NULL;
    hwnd = ::FindWindow(L"Warcraft III",0);            // 获得顶层窗口句柄
    if(hwnd == ::GetForegroundWindow())                // 得到前台窗口句柄
    {
        if(sign)
        {
        //MessageBox(L"找到目标进程了");
        //DelHook(); 
            SetHook(g_nkey);    // 安装钩子。
            sign = 0;
        }
    }
    else
    {
        DelHook();
        sign = 1;
    }

    CDialogEx::OnTimer(nIDEvent);
}

_declspec(dllimport) void SetHook (WORD KeyNum[]);
void CDotaDlg::OnBnClickedButtonHide()
{
    //SetHook(g_nkey);
    CStdioFile file;
    CString str;
    CFileException mExcept;
    file.Open(L"Key.ini", CFile::modeCreate|CFile::modeReadWrite, &mExcept);
    file.SeekToEnd();
    str.Format(L"@%d-->1@\n@%d-->2@\n@%d-->4@\n@%d-->5@\n@%d-->7@\n@%d-->8@\n",
        g_nkey[0], g_nkey[1], g_nkey[2], g_nkey[3], g_nkey[4], g_nkey[5]);
    file.WriteString(str);
    file.Close();

    NOTIFYICONDATA nid;   

    nid.cbSize=(DWORD)sizeof(NOTIFYICONDATA);  

    nid.hWnd=this->m_hWnd;   

    nid.uID=IDR_MAINFRAME;   

    nid.uFlags=NIF_ICON|NIF_MESSAGE|NIF_TIP ;   

    nid.uCallbackMessage=WM_SHOWTASK;//自定义的消息名称   

    nid.hIcon=LoadIcon(AfxGetInstanceHandle(),MAKEINTRESOURCE(IDR_MAINFRAME));

    wcscpy(nid.szTip, L"冬雪简易改键");    //信息提示条  

    Shell_NotifyIcon(NIM_ADD,&nid);    //在托盘区添加图标   

    ShowWindow(SW_HIDE);    //隐藏主窗口
}

void CDotaDlg::ReadKeyNum(void)
{
    CStdioFile file;
    if(file.Open(L"Key.ini", CFile::modeRead))
    {
        CString buffer;
        char buf[4];
        int i;
        int j = 0;
        memset(buf,0,4);
        while(file.ReadString(buffer))
        {
            i = 0;
            for(i=0; i<4; i++)
            {
                buf[i]=char(buffer.GetAt(1+i));
                if(buf[i] == '-')
                {
                    buf[i] = '\0';
                    break;
                }
            }
            g_nkey[j] = (WORD)atol(buf);
            if(g_nkey[j])
            {
                switch(j)
                {
                case 0 : m_num1=g_szkeyboard[g_nkey[0]]; break;
                case 1 : m_num2=g_szkeyboard[g_nkey[1]]; break;
                case 2 : m_num4=g_szkeyboard[g_nkey[2]]; break;
                case 3 : m_num5=g_szkeyboard[g_nkey[3]]; break;
                case 4 : m_num7=g_szkeyboard[g_nkey[4]]; break;
                case 5 : m_num8=g_szkeyboard[g_nkey[5]]; break;
                }
            }
            j++;
        }
        UpdateData(FALSE);
        file.Close();
    }
}

void CDotaDlg::ToTray()
{  

    NOTIFYICONDATA nid;   

    nid.cbSize=(DWORD)sizeof(NOTIFYICONDATA);  

    nid.hWnd=this->m_hWnd;   

    nid.uID=IDR_MAINFRAME;   

    nid.uFlags=NIF_ICON|NIF_MESSAGE|NIF_TIP ;   

    nid.uCallbackMessage=WM_SHOWTASK;//自定义的消息名称   

    nid.hIcon=LoadIcon(AfxGetInstanceHandle(),MAKEINTRESOURCE(IDR_MAINFRAME));  

    wcscpy(nid.szTip,L"冬雪简易改键");    //信息提示条  

    Shell_NotifyIcon(NIM_ADD,&nid);    //在托盘区添加图标   

    ShowWindow(SW_HIDE);    //隐藏主窗口

}

LRESULT CDotaDlg::OnShowTask(WPARAM wParam,LPARAM lParam)  
{    
    if(wParam!=IDR_MAINFRAME)       
        return 1;     
    switch(lParam)    
    {           
    case WM_RBUTTONUP://右键起来时弹出快捷菜单,这里只有一个“关闭”      
        {        
            LPPOINT lpoint= new tagPOINT;        
            ::GetCursorPos(lpoint);//得到鼠标位置         
            CMenu menu;            
            menu.CreatePopupMenu();//声明一个弹出式菜单         
            //增加菜单项“关闭”,点击则发送消息WM_DESTROY给主窗口(已            
            //隐藏),将程序结束。           
            menu.AppendMenu(MF_STRING,WM_DESTROY,L"关闭"); 
            //          menu.AppendMenu(MF_STRING,WM_DESTROY,"设置..."); 
            //确定弹出式菜单的位置          
            menu.TrackPopupMenu(TPM_LEFTALIGN,lpoint->x,lpoint->y,this);       
            //资源回收           
            HMENU hmenu=menu.Detach();             
            menu.DestroyMenu();            
            delete lpoint;       
        }            
        break;         
    case WM_LBUTTONDBLCLK://双击左键的处理       
        {          

            ShowWindow(SW_SHOWNORMAL);//简单的显示主窗口完事儿   SW_SHOW则错误 

            //  this->SetForegroundWindow(); // 置顶显示         
            //~DeleteTray();       
        }            
        break;         
    default:            
        break;     
    }     
    return 0; 
}

还可参考 dota改键精灵 v4.8.7 绿色版 附使用教程及注意事项 和 dota改键精灵(dota改建器) v4.88 免费 绿色版

时间: 2024-11-03 22:09:07

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c语言判断是否素数程序代码_C 语言

复制代码 代码如下: #include <stdio.h> bool isPrimeNum(int x){    if (x == 1)        return false;    else if (x <= 0)        return false;    else if (x == 2)        return true;    else    {        for (int i = 2; i < x; i++)        {            if (

C++键盘记录程序代码_C 语言

本文实例讲述了C++键盘记录程序.分享给大家供大家参考.具体分析如下: 主程序如下: 就是基于对话框的框架,加个个OnHookKey函数, 复制代码 代码如下: long CMainDialog::OnHookKey(WPARAM wParam, LPARAM lParam)   //处理自定义消息  {      char szKey[80]={0};      GetKeyNameText(lParam, szKey, 80);      CString strItem;      strI

用C++实现队列的程序代码_C 语言

C++实现队列,如有不足之处,还望指正 复制代码 代码如下: // MyQueue.cpp : 定义控制台应用程序的入口点.//实现链式队列(queue),包括一个头结点.队列操作包括在队头出队(pop).在队尾入队(push).//取得队头元素(front_element).取得队尾元素(back_element).队列元素个数(size).//队列是否为空(empty).#include "stdafx.h"#include <iostream>using namesp

使用OpenGL实现3D立体显示的程序代码_C 语言

由于左眼和右眼观看显示器的角度不同,利用这一角度差遮住光线就可将图像分配给右眼或者左眼,经过大脑将这两幅由差别的图像合成为一副具有空间深度和维度信息的图像,从而可以看到3D图像.完整的实现代码如下所示: 复制代码 代码如下: #include "stdafx.h"#include "GL/glut.h"#include "stdlib.h"#include "stdio.h"#include "math.h"

Linux网络编程之UDP Socket程序示例_C 语言

在网络传输协议中,TCP协议提供的是一种可靠的,复杂的,面向连接的数据流(SOCK_STREAM)传输服务,它通过三段式握手过程建立连接.TCP有一种"重传确认"机制,即接收端收到数据后要发出一个肯定确认的信号,发送端如果收到接收端肯定确认的信号,就会继续发送其他的数据,如果没有,它就会重新发送. 相对而言,UDP协议则是一种无连接的,不可靠的数据报(SOCK_DGRAM)传输服务.使用UDP套接口不用建立连接,服务端在调用socket()生成一个套接字并调用bind()绑定端口后就可

C语言编写基于TCP和UDP协议的Socket通信程序示例_C 语言

Tcp多线程服务器和客户端程序服务器程序: #include <stdio.h> #include <stdlib.h> #include <string.h> #include <arpa/inet.h> #include <sys/types.h> #include <sys/socket.h> #include <unistd.h> #define PORT 8082 #define BUFSIZE 512 char

c语言在控制台判定鼠标左键的小例子_C 语言

复制代码 代码如下: // temp1.cpp : Defines the entry point for the console application. //  //#include <stdafx.h> #include <windows.h> #include <conio.h> #include <stdlib.h> #include<stdio.h> int main(int argc, char* argv[]) {  SetCon

c语言实现多线程动画程序示例_C 语言

该程序是利用opengl图形库与fmod音频库写的一个简单3d动画程序.该程序在vs下运行良好,若缺少相关dll文件请确认已配制fmod与opengl库. mixmodel.cpp 复制代码 代码如下: // mixmodel.cpp : 定义控制台应用程序的入口点.// #include "stdafx.h" //定义一个线程DWORD WINAPI SoundProc( LPVOID LPVIDEOPARAMETERS);//光照变量GLfloat  whiteLight[] =