OpenGLES - glDeleteTextures 删除命名的纹理
太阳火神的美丽人生 (http://blog.csdn.net/opengl_es)
本文遵循“署名-非商业用途-保持一致”创作公用协议
Name
glDeleteTextures — delete named textures
C Specification
void glDeleteTextures( |
GLsizei n, |
const GLuint * textures) ; |
Parameters
n
-
Specifies the number of textures to be deleted. textures
-
Specifies an array of textures to be deleted.
Description
glDeleteTextures
deletes n
textures named by the elements of the array textures
. After
a texture is deleted, it has no contents or dimensionality, and its name is free for reuse (for example by glGenTextures).
If a texture that is currently bound is deleted, the binding reverts to 0 (the default texture).
glDeleteTextures
silently ignores 0's and names that do not correspond to existing textures.
Errors
GL_INVALID_VALUE
is generated if n
is negative.
Associated Gets
See Also
glBindTexture, glGenTextures, glIsTexture
Copyright
Copyright 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.