unit Unit1;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls;
type
TForm1 = class(TForm)
Button1: TButton;
Button2: TButton;
Button3: TButton;
Button4: TButton;
Button5: TButton;
procedure FormCreate(Sender: TObject);
procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject);
procedure Button3Click(Sender: TObject);
procedure Button4Click(Sender: TObject);
procedure Button5Click(Sender: TObject);
end;
var
Form1: TForm1;
implementation
{$R *.dfm}
var
btn: TButton;
const
y1 = 10;
y2 = 80;
{先设置画笔画刷}procedure TForm1.FormCreate(Sender: TObject);
{给出左上角和右下角的坐标就可以绘制矩形}
begin
Canvas.Pen.Width := 4;
Canvas.Pen.Color := clRed;
Canvas.Brush.Color := clWhite;
end;procedure TForm1.Button1Click(Sender: TObject);
{给出一个矩形结构做参数也可以绘制矩形}
begin
btn := TButton(Sender);
Canvas.Rectangle(btn.Left, y1, btn.Left+btn.Width, y2);
end;procedure TForm1.Button2Click(Sender: TObject);
var
R: TRect; {定义一个矩形结构}
begin
btn := TButton(Sender);
R := Rect(btn.Left, y1, btn.Left+btn.Width, y2);
Canvas.Rectangle(R);
end;