1. 抽象注入接口
public interface IDeviceWriter
{
void saveToDevice();
}
2. 接口的具体实现
实现1
public class FloppyWriter : IDeviceWriter
{
public void saveToDevice()
{
Console.WriteLine("储存至软盘…");
}
}
实现2
public class UsbDiskWriter : IDeviceWriter
{
public void saveToDevice()
{
Console.WriteLine("储存至移动硬盘…");
}
}
3. 需要注入的业务对象
public class MemoryDevice
{
public IDeviceWriter DeviceWriter { get; set; }
public void Save()
{
if (DeviceWriter == null)
{
throw new Exception("需要设备...");
}
DeviceWriter.saveToDevice();
}
}
4. 业务调用组件
public class DeviceComponent
{
public static void SaveDevice()
{
try
{
//从config文件中取得程序集信息
IApplicationContext context = ConfigurationManager.GetSection("spring/context") as IApplicationContext;
//调用方法
MemoryDevice device = context.GetObject("algDevice") as MemoryDevice;
device.Save();
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
}
}
}
5. 客户端调用
class SpringDeviceTest : ITestCase
{
public void Run()
{
DeviceComponent.SaveDevice();
Console.Read();
}
}
6. 配置文件
<configuration>
<configSections>
<sectionGroup name="spring">
<section name="context" type="Spring.Context.Support.ContextHandler, Spring.Core"/>
<section name="objects" type="Spring.Context.Support.DefaultSectionHandler, Spring.Core"/>
</sectionGroup>
</configSections>
<spring>
<context>
<resource uri="config://spring/objects"/>
</context>
<objects>
...
<object id="algFloppy" type="CsharpTrainer.Strategy.Device.FloppyWriter, CsharpTrainer.Strategy" />
<object id="algUsb" type="CsharpTrainer.Strategy.Device.UsbDiskWriter, CsharpTrainer.Strategy" />
<object id="algDevice" type="CsharpTrainer.Strategy.Device.MemoryDevice, CsharpTrainer.Strategy">
<property name="DeviceWriter" ref="algFloppy" />
<!--<property name="DeviceWriter" ref="algUsb" />-->
</object>
</objects>
</spring>
...
</configuration>
7. 运行结果
储存至软盘…