///////////////////////////////////////////////
// WSAAsyncSelect.cpp文件
#include <winsock2.h>
#pragma comment(lib, "WS2_32") // 链接到WS2_32.lib
#include <stdio.h>
#define WM_SOCKET WM_USER + 101 // 自定义消息
class CInitSock
{
public:
CInitSock(BYTE minorVer = 2, BYTE majorVer = 2)
{
// 初始化WS2_32.dll
WSADATA wsaData;
WORD sockVersion = MAKEWORD(minorVer, majorVer);
if(::WSAStartup(sockVersion, &wsaData) != 0)
{
exit(0);
}
}
~CInitSock()
{
::WSACleanup();
}
};
CInitSock theSock;
LRESULT CALLBACK WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
int main1();
int main2();
void main()
{
printf("Please select a item:/n");
printf("s:Server/n");
printf("c:Client/n");
char a;
while(1){
scanf("%c",&a);
if(a=='s'){main1();break;}
else if(a=='c'){main2();break;}
else continue;
}
}
int main1()
{
char szClassName[] = "MainWClass";
WNDCLASSEX wndclass;
// 用描述主窗口的参数填充WNDCLASSEX结构
wndclass.cbSize = sizeof(wndclass);
wndclass.style = CS_HREDRAW|CS_VREDRAW;
wndclass.lpfnWndProc = WindowProc;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
wndclass.hInstance = NULL;
wndclass.hIcon = ::LoadIcon(NULL, IDI_APPLICATION);
wndclass.hCursor = ::LoadCursor(NULL, IDC_ARROW);
wndclass.hbrBackground = (HBRUSH)::GetStockObject(WHITE_BRUSH);
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName = szClassName ;
wndclass.hIconSm = NULL;
::RegisterClassEx(&wndclass);
// 创建主窗口
HWND hWnd = ::CreateWindowEx(
0,
szClassName,
"",
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL,
NULL,
NULL,
NULL);
if(hWnd == NULL)
{
::MessageBox(NULL, "创建窗口出错!", "error", MB_OK);
return -1;
}
USHORT nPort = 4567; // 此服务器监听的端口号
// 创建监听套节字
SOCKET sListen = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
sockaddr_in sin;
sin.sin_family = AF_INET;
sin.sin_port = htons(nPort);
sin.sin_addr.S_un.S_addr = INADDR_ANY;
// 绑定套节字到本地机器
if(::bind(sListen, (sockaddr*)&sin, sizeof(sin)) == SOCKET_ERROR)
{
printf(" Failed bind() /n");
return -1;
}
// 将套接字设为窗口通知消息类型。
::WSAAsyncSelect(sListen, hWnd, WM_SOCKET, FD_ACCEPT|FD_CLOSE);
// 进入监听模式
::listen(sListen, 5);
// 从消息队列中取出消息
MSG msg;
while(::GetMessage(&msg, NULL, 0, 0))
{
// 转化键盘消息
::TranslateMessage(&msg);
// 将消息发送到相应的窗口函数
::DispatchMessage(&msg);
}
// 当GetMessage返回0时程序结束
return msg.wParam;
}
LRESULT CALLBACK WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg)
{
case WM_SOCKET:
{
// 取得有事件发生的套节字句柄
SOCKET s = wParam;
// 查看是否出错
if(WSAGETSELECTERROR(lParam))
{
::closesocket(s);
return 0;
}
// 处理发生的事件
switch(WSAGETSELECTEVENT(lParam))
{
case FD_ACCEPT: // 监听中的套接字检测到有连接进入
{
SOCKET client = ::accept(s, NULL, NULL);
::WSAAsyncSelect(client, hWnd, WM_SOCKET, FD_READ|FD_WRITE|FD_CLOSE);
}
break;
case FD_WRITE:
{
}
break;
case FD_READ:
{
char szText[1024] = { 0 };
if(::recv(s, szText, 1024, 0) == -1)
::closesocket(s);
else
printf("接收数据:%s/n", szText);
}
break;
case FD_CLOSE:
{
::closesocket(s);
}
break;
}
}
return 0;
case WM_DESTROY:
::PostQuitMessage(0) ;
return 0 ;
}
// 将我们不处理的消息交给系统做默认处理
return ::DefWindowProc(hWnd, uMsg, wParam, lParam);
}
//Client
int main2()
{
// 创建套节字
SOCKET s = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if(s == INVALID_SOCKET)
{
printf(" Failed socket() /n");
return 0;
}
// 也可以在这里调用bind函数绑定一个本地地址
// 否则系统将会自动安排
// 填写远程地址信息
sockaddr_in servAddr;
servAddr.sin_family = AF_INET;
servAddr.sin_port = htons(4567);
// 注意,这里要填写服务器程序(TCPServer程序)所在机器的IP地址
// 如果你的计算机没有联网,直接使用127.0.0.1即可
servAddr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
if(::connect(s, (sockaddr*)&servAddr, sizeof(servAddr)) == -1)
{
printf(" Failed connect() /n");
return 0;
}
char szText[256];
while(TRUE){
scanf("%s",szText);
//puts(szText);
// 向服务器端发送数据
::send(s, szText, strlen(szText), 0);
}
// 关闭套节字
::closesocket(s);
return 0;
}