问题描述
- Fence?android中的东西 你们有听说过吗?进来一起讨论下
-
fence,看过源代码的人肯定不会陌生,中文是栅栏的意思,用在android里好像是为了解决cpu调度时乱序的问题,也就是串行操作?? 我不清楚,有大神出来一起讨论下吗,小弟在研究surfaceflinger,里面太多fence 至今没搞清楚它的机制。。。。。而且网上一点资料都没有!!!让这个问答成为第一份资料吧,日后要是我研究有所结果定会分享!!下面贴出它类的定义 :
在frameworks/native/include/ui 下class Fence
: public LightRefBase, public Flattenable
{
public:
static const sp NO_FENCE;// TIMEOUT_NEVER may be passed to the wait method to indicate that it // should wait indefinitely for the fence to signal. enum { TIMEOUT_NEVER = -1 }; // Construct a new Fence object with an invalid file descriptor. This // should be done when the Fence object will be set up by unflattening // serialized data. Fence(); // Construct a new Fence object to manage a given fence file descriptor. // When the new Fence object is destructed the file descriptor will be // closed. Fence(int fenceFd); // Check whether the Fence has an open fence file descriptor. Most Fence // methods treat an invalid file descriptor just like a valid fence that // is already signalled, so using this is usually not necessary. bool isValid() const { return mFenceFd != -1; } // wait waits for up to timeout milliseconds for the fence to signal. If // the fence signals then NO_ERROR is returned. If the timeout expires // before the fence signals then -ETIME is returned. A timeout of // TIMEOUT_NEVER may be used to indicate that the call should wait // indefinitely for the fence to signal. status_t wait(unsigned int timeout); // waitForever is a convenience function for waiting forever for a fence to // signal (just like wait(TIMEOUT_NEVER)), but issuing an error to the // system log and fence state to the kernel log if the wait lasts longer // than a warning timeout. // The logname argument should be a string identifying // the caller and will be included in the log message. status_t waitForever(const char* logname); // merge combines two Fence objects, creating a new Fence object that // becomes signaled when both f1 and f2 are signaled (even if f1 or f2 is // destroyed before it becomes signaled). The name argument specifies the // human-readable name to associated with the new Fence object. static sp<Fence> merge(const String8& name, const sp<Fence>& f1, const sp<Fence>& f2); // Return a duplicate of the fence file descriptor. The caller is // responsible for closing the returned file descriptor. On error, -1 will // be returned and errno will indicate the problem. int dup() const; // getSignalTime returns the system monotonic clock time at which the // fence transitioned to the signaled state. If the fence is not signaled // then INT64_MAX is returned. If the fence is invalid or if an error // occurs then -1 is returned. nsecs_t getSignalTime() const; // Flattenable interface size_t getFlattenedSize() const; size_t getFdCount() const; status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const; status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
private:
// Only allow instantiation using ref counting.
friend class LightRefBase;
~Fence();// Disallow copying Fence(const Fence& rhs); Fence& operator = (const Fence& rhs); const Fence& operator = (const Fence& rhs) const; int mFenceFd;
};
时间: 2024-12-03 09:47:57