OpenGLES - glGenTextures 生成命名纹理
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Name
glGenTextures — generate texture names
C Specification
void glGenTextures( |
GLsizei n, |
GLuint * textures) ; |
Parameters
n
-
Specifies the number of texture names to be generated. textures
-
Specifies an array in which the generated texture names are stored.
Description
glGenTextures
returns n
texture names in textures
. There is no guarantee that the names
form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to glGenTextures
.
The generated textures have no dimensionality; they assume the dimensionality of the texture target to which they are first bound (see glBindTexture).
Texture names returned by a call to glGenTextures
are not returned by subsequent calls, unless they are first deleted with glDeleteTextures.
Errors
GL_INVALID_VALUE
is generated if n
is negative.
Associated Gets
See Also
glBindTexture, glCopyTexImage2D, glDeleteTextures, glGet, glGetTexParameter, glTexImage2D, glTexParameter
Copyright
Copyright 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.