Equalizer 是标准的中间件并行创建和部署基于OpenGL的应用程序。它使应用程序能够从多个显卡,处理器和计算机利于规模的渲染性能,外观质量和显示尺寸。均衡器 在任何应用程序运行未经修改的可视化系统从一个简单的工作站,以大型图形集群,多GPU工作站和虚拟现实装置。&">nbsp;
Equalizer is the standard framework to create and deploy parallel, scalable 3D applications. C++ollage is the cluster backend for Equalizer and a standalone, cross-platform C++ library for building heterogenous, distributed applications. Both development toolkits are available for free for commercial and non-commercial use under the LGPL open source license.
This release culminates over 6 years of development and decades of experience into a feature-rich, high-performance and mature parallel rendering framework and an object-oriented, high-level network library. Equalizer and Collage are widely used by research laboratories, industrial applications and by enthusiast all over the world.
Equalizer enables software developers to easily build interactive and scalable visualization applications, which optimally combine multiple graphics cards, processors and computers to scale the rendering performance, visual quality and display size.
Eyescale provides software consulting and development services for parallel 3D visualization software and GPU computing applications, possible based on the Equalizer parallel rendering framework and Collage network library.
Please check the release notes on the Equalizer website for a comprehensive list of new features, enhancements, optimizations and bug fixes. A paperback book of the Programming and User Guide is available from Lulu.com.
We would like to thank all individuals and parties who have contributed to the development of Equalizer 1.0.
Equalizer 1.0 正式版发布。该版本提供了一个稳定的API,拼贴网络库,下载和上传插件,及运行时立体声切换。
下载地址:http://sourceforge.net/projects/equalizer/files/Equalizer/1.0/Equalizer-1.0-beta.tar.gz/download