Android自定义UI手势密码改进版源码下载_Android

在之前文章的铺垫下,再为大家分享一篇:Android手势密码,附源码下载,不要错过。

源码下载:http://xiazai.jb51.net/201610/yuanma/androidLock(jb51.net).rar

先看第一张图片的布局文件

activity_main.xml

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
 xmlns:tools="http://schemas.android.com/tools"
 android:layout_width="match_parent"
 android:layout_height="match_parent"
 android:orientation="vertical"
 android:gravity="center_horizontal" > 

 <TextView
 android:layout_width="wrap_content"
 android:layout_height="wrap_content"
 android:layout_marginTop="40dip"
 android:textSize="24sp"
 android:text="手势密码" /> 

 <Button
 android:id="@+id/btn_set_lockpattern"
 android:layout_width="wrap_content"
 android:layout_height="wrap_content"
 android:layout_marginTop="50dip"
 android:text="设置手势密码" /> 

 <Button
 android:id="@+id/btn_verify_lockpattern"
 android:layout_width="wrap_content"
 android:layout_height="wrap_content"
 android:layout_marginTop="10dip"
 android:text="校验手势密码" /> 

 <TextView
 android:layout_width="wrap_content"
 android:layout_height="wrap_content"
 android:layout_marginTop="10dip"
 android:text="密码图案是大2"/> 

</LinearLayout>

再看上面布局的java代码
MainActivity

package com.wujay.fund; 

import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button; 

public class MainActivity extends Activity implements OnClickListener {
 private Button mBtnSetLock;
 private Button mBtnVerifyLock; 

 @Override
 protected void onCreate(Bundle savedInstanceState) {
 super.onCreate(savedInstanceState);
 setContentView(R.layout.activity_main);
 setUpView();
 setUpListener();
 } 

 private void setUpView() {
 mBtnSetLock = (Button) findViewById(R.id.btn_set_lockpattern);
 mBtnVerifyLock = (Button) findViewById(R.id.btn_verify_lockpattern);
 } 

 private void setUpListener() {
 mBtnSetLock.setOnClickListener(this);
 mBtnVerifyLock.setOnClickListener(this);
 } 

 @Override
 public void onClick(View v) {
 switch (v.getId()) {
 case R.id.btn_set_lockpattern:
  startSetLockPattern();
  break;
 case R.id.btn_verify_lockpattern:
  startVerifyLockPattern();
  break;
 default:
  break;
 }
 } 

 private void startSetLockPattern() {
 Intent intent = new Intent(MainActivity.this, GestureEditActivity.class);
 startActivity(intent);
 } 

 private void startVerifyLockPattern() {
 Intent intent = new Intent(MainActivity.this, GestureVerifyActivity.class);
 startActivity(intent);
 }
}

另外看下工具类和bean类
AppUtil

package com.wujay.fund.common; 

import android.content.Context;
import android.view.WindowManager; 

public class AppUtil {
 public static int[] getScreenDispaly(Context context) {
 WindowManager windowManager = (WindowManager) context
  .getSystemService(Context.WINDOW_SERVICE);
 int width = windowManager.getDefaultDisplay().getWidth();// 手机屏幕的宽度
 int height = windowManager.getDefaultDisplay().getHeight();// 手机屏幕的高度
 int result[] = { width, height };
 return result;
 }
}

再看9宫格的单位bean类
GesturePoint

package com.wujay.fund.entity; 

import com.wujay.fund.R;
import com.wujay.fund.common.Constants; 

import android.widget.ImageView; 

public class GesturePoint {
 /**
 * 状态值
 */
 private int pointState; 

 /** 代表这个Point对象代表的数字,从1开始(直接感觉从1开始)*/
 private int num;
 private int leftX;
 private int rightX;
 private int topY;
 private int bottomY;
 private ImageView image; 

 private int centerX;
 private int centerY;
 public GesturePoint(int leftX, int rightX, int topY, int bottomY,
  ImageView image, int num) {
 super();
 this.leftX = leftX;
 this.rightX = rightX;
 this.topY = topY;
 this.bottomY = bottomY;
 this.image = image; 

 this.centerX = (leftX + rightX) / 2;
 this.centerY = (topY + bottomY) / 2; 

 this.num = num;
 } 

 public int getLeftX() {
 return leftX;
 } 

 public void setLeftX(int leftX) {
 this.leftX = leftX;
 } 

 public int getRightX() {
 return rightX;
 } 

 public void setRightX(int rightX) {
 this.rightX = rightX;
 } 

 public int getTopY() {
 return topY;
 } 

 public void setTopY(int topY) {
 this.topY = topY;
 } 

 public int getBottomY() {
 return bottomY;
 } 

 public void setBottomY(int bottomY) {
 this.bottomY = bottomY;
 } 

 public ImageView getImage() {
 return image;
 } 

 public void setImage(ImageView image) {
 this.image = image;
 } 

 public int getCenterX() {
 return centerX;
 } 

 public void setCenterX(int centerX) {
 this.centerX = centerX;
 } 

 public int getCenterY() {
 return centerY;
 } 

 public void setCenterY(int centerY) {
 this.centerY = centerY;
 } 

 public int getPointState() {
 return pointState;
 } 

 public void setPointState(int state) {
 pointState = state;
 switch (state) {
 case Constants.POINT_STATE_NORMAL:
  this.image.setBackgroundResource(R.drawable.gesture_node_normal);
  break;
 case Constants.POINT_STATE_SELECTED:
  this.image.setBackgroundResource(R.drawable.gesture_node_pressed);
  break;
 case Constants.POINT_STATE_WRONG:
  this.image.setBackgroundResource(R.drawable.gesture_node_wrong);
  break;
 default:
  break;
 }
 } 

 public int getNum() {
 return num;
 } 

 public void setNum(int num) {
 this.num = num;
 } 

 @Override
 public int hashCode() {
 final int prime = 31;
 int result = 1;
 result = prime * result + bottomY;
 result = prime * result + ((image == null) ? 0 : image.hashCode());
 result = prime * result + leftX;
 result = prime * result + rightX;
 result = prime * result + topY;
 return result;
 } 

 @Override
 public boolean equals(Object obj) {
 if (this == obj)
  return true;
 if (obj == null)
  return false;
 if (getClass() != obj.getClass())
  return false;
 GesturePoint other = (GesturePoint) obj;
 if (bottomY != other.bottomY)
  return false;
 if (image == null) {
  if (other.image != null)
  return false;
 } else if (!image.equals(other.image))
  return false;
 if (leftX != other.leftX)
  return false;
 if (rightX != other.rightX)
  return false;
 if (topY != other.topY)
  return false;
 return true;
 } 

 @Override
 public String toString() {
 return "Point [leftX=" + leftX + ", rightX=" + rightX + ", topY="
  + topY + ", bottomY=" + bottomY + "]";
 }
}

再看每个点位的3种状态
Constants

package com.wujay.fund.common; 

public class Constants {
public static final int POINT_STATE_NORMAL = 0; // 正常状态
public static final int POINT_STATE_SELECTED = 1; // 按下状态
public static final int POINT_STATE_WRONG = 2; // 错误状态 

} 

再看来绘制密码的界面
activity_gesture_edit.xml

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
 android:layout_width="match_parent"
 android:layout_height="match_parent"
 android:background="#48423D" > 

 <RelativeLayout
 android:id="@+id/top_layout"
 android:layout_width="match_parent"
 android:layout_height="46dip"
 android:background="#000000"
 android:paddingLeft="20dip"
 android:paddingRight="20dip"
 android:layout_alignParentTop="true" > 

 <TextView
  android:id="@+id/text_title"
  android:layout_width="wrap_content"
  android:layout_height="wrap_content"
  android:layout_centerInParent="true"
  android:gravity="center"
  android:text="@string/setup_gesture_code"
  android:textSize="20sp"
  android:textColor="#ffffff" />
 </RelativeLayout> 

 <LinearLayout
 android:id="@+id/gesture_tip_layout"
 android:layout_width="fill_parent"
 android:layout_height="wrap_content"
 android:layout_below="@id/top_layout"
 android:gravity="center"
 android:orientation="vertical" > 

 <TextView
  android:id="@+id/text_tip"
  android:layout_width="fill_parent"
  android:layout_height="wrap_content"
  android:gravity="center_horizontal"
  android:text="@string/set_gesture_pattern"
  android:textColor="#F98F12"
  android:layout_marginTop="10dip" />
 </LinearLayout> 

 <FrameLayout
 android:id="@+id/gesture_container"
 android:layout_width="wrap_content"
 android:layout_height="wrap_content"
 android:layout_below="@id/gesture_tip_layout"
 android:layout_gravity="center_horizontal"
 android:layout_marginTop="20dip" >
 </FrameLayout> 

 <TextView
 android:id="@+id/text_reset"
 android:layout_width="fill_parent"
 android:layout_height="wrap_content"
 android:gravity="center_horizontal"
 android:layout_below="@id/gesture_container"
 android:layout_marginTop="20dip"
 android:text="@string/set_gesture_pattern_reason"
 android:textColor="#816E6A" /> 

</RelativeLayout>

再看来绘制密码的类
GestureEditActivity

package com.wujay.fund; 

import com.wujay.fund.R;
import android.app.Activity;
import android.os.Bundle;
import android.text.Html;
import android.text.TextUtils;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.widget.FrameLayout;
import android.widget.TextView;
import android.widget.Toast;
import com.wujay.fund.widget.GestureContentView;
import com.wujay.fund.widget.GestureDrawline.GestureCallBack; 

/**
 * 手势密码设置界面
 */
public class GestureEditActivity extends Activity implements OnClickListener {
 // 2次绘制手势密码不正确的提示语
 private TextView mTextTip;
 // 手势密码绘制区域
 private FrameLayout mGestureContainer;
 private GestureContentView mGestureContentView;
 // 重新设置手势密码
 private TextView mTextReset;
 // 是否是第一次绘制密码锁
 private boolean mIsFirstInput = true;
 // 初次绘制完毕密码锁,生成的密码
 private String mFirstPassword = null; 

 @Override
 public void onCreate(Bundle savedInstanceState) {
 super.onCreate(savedInstanceState);
 setContentView(R.layout.activity_gesture_edit);
 setUpViews();
 setUpListeners();
 } 

 /**
 * 判断初次绘制完毕生成的密码判断 判断是不是为空 判断密码数量是不是小于4
 */
 private boolean isInputPassValidate(String inputPassword) {
 if (TextUtils.isEmpty(inputPassword) || inputPassword.length() < 4) {
  return false;
 }
 return true;
 } 

 private void setUpViews() {
 // 重新设置手势密码
 mTextReset = (TextView) findViewById(R.id.text_reset);
 // 默认不可点击
 mTextReset.setClickable(false);
 // 2次绘制手势密码不正确的提示语
 mTextTip = (TextView) findViewById(R.id.text_tip);
 // 手势密码绘制区域
 mGestureContainer = (FrameLayout) findViewById(R.id.gesture_container);
 /**
  * 初始化一个显示各个点的viewGroup GestureContentView(Context context, boolean
  * isVerify, String passWord, GestureCallBack callBack)
  */
 mGestureContentView = new GestureContentView(this, false, "",
  new GestureCallBack() {
   @Override
   public void onGestureCodeInput(String inputCode) {
   // 验证输入的图案密码--如果密码为null。或者密码个数少于4个
   if (!isInputPassValidate(inputCode)) {
    mTextTip.setText(Html
     .fromHtml("<font color='#c70c1e'>最少链接4个点, 请重新输入</font>"));
    // 立刻清楚画的线段
    mGestureContentView.clearDrawlineState(0L);
    return;
   }
   if (mIsFirstInput) {
    // 第一次输入密码--保存第一次输入的密码,在进行跟第二次判断
    mFirstPassword = inputCode;
    // 第一次输入完毕后,立刻清楚画的线段
    mGestureContentView.clearDrawlineState(0L);
    // 设置可以重新设置密码锁的状态按钮
    mTextReset.setClickable(true);
    mTextReset
     .setText(getString(R.string.reset_gesture_code));
   } else {
    if (inputCode.equals(mFirstPassword)) {
    Toast.makeText(GestureEditActivity.this,
     "设置成功", Toast.LENGTH_SHORT).show();
    mGestureContentView.clearDrawlineState(0L);
    GestureEditActivity.this.finish();
    } else {
    mTextTip.setText(Html
     .fromHtml("<font color='#c70c1e'>与上一次绘制不一致,请重新绘制</font>"));
    // 左右移动动画
    Animation shakeAnimation = AnimationUtils
     .loadAnimation(
      GestureEditActivity.this,
      R.anim.shake);
    mTextTip.startAnimation(shakeAnimation);
    // 保持绘制的线,1.5秒后清除
    mGestureContentView.clearDrawlineState(1300L);
    }
   }
   mIsFirstInput = false;
   } 

   @Override
   public void checkedSuccess() { 

   } 

   @Override
   public void checkedFail() { 

   }
  });
 // 设置手势解锁显示到哪个布局里面
 mGestureContentView.setParentView(mGestureContainer);
 } 

 /*****************************************************/
 private void setUpListeners() {
 mTextReset.setOnClickListener(this);
 } 

 @Override
 public void onClick(View v) {
 switch (v.getId()) {
 case R.id.text_reset:
  mIsFirstInput = true;
  mTextTip.setText(getString(R.string.set_gesture_pattern));
  break;
 default:
  break;
 }
 } 

}

GestureContentView

package com.wujay.fund.widget; 

import java.util.ArrayList;
import java.util.List;
import android.content.Context;
import android.view.View;
import android.view.ViewGroup;
import android.widget.ImageView;
import com.wujay.fund.R;
import com.wujay.fund.common.AppUtil;
import com.wujay.fund.entity.GesturePoint;
import com.wujay.fund.widget.GestureDrawline.GestureCallBack; 

/**
 * 手势密码容器类
 */
public class GestureContentView extends ViewGroup {
 private GestureDrawline gestureDrawline; 

 /************************************************************************
 * 包含9个ImageView的容器,初始化
 *
 * @param context
 * @param isVerify
 *  是否为校验手势密码
 * @param passWord
 *  用户传入密码
 * @param callBack
 *  手势绘制完毕的回调
 */
 private int[] screenDispaly;
 // 将屏幕宽度分成3份
 private int blockWidth;
 // 9个点位的集合
 private List<GesturePoint> list;
 // 环境
 private Context context;
 // 是否需要校验密码
 private boolean isVerify; 

 public GestureContentView(Context context, boolean isVerify,
  String passWord, GestureCallBack callBack) {
 super(context);
 // 获取屏幕宽度
 screenDispaly = AppUtil.getScreenDispaly(context);
 // 获取屏幕宽度的1/3
 blockWidth = screenDispaly[0] / 3;
 this.list = new ArrayList<GesturePoint>();
 this.context = context;
 this.isVerify = isVerify;
 // 添加9个图标
 addChild();
 // 初始化一个可以画线的view
 gestureDrawline = new GestureDrawline(context, list, isVerify,
  passWord, callBack);
 } 

 /**
 * 添加9个圆点的图标
 */
 // 用来计算2个圆心之间的一半距离大小
 private int baseNum = 6; 

 private void addChild() {
 for (int i = 0; i < 9; i++) {
  ImageView image = new ImageView(context);
  image.setBackgroundResource(R.drawable.gesture_node_normal);
  this.addView(image);
  invalidate();
  // 第几行---012 0 ,345 1, 678 2--
  int row = i / 3;
  // 第几列---012 012 , 345 012 , 678 012
  int col = i % 3;
  // 定义点的每个属性
  int leftX = col * blockWidth + blockWidth / baseNum;
  int topY = row * blockWidth + blockWidth / baseNum;
  int rightX = col * blockWidth + blockWidth - blockWidth / baseNum;
  int bottomY = row * blockWidth + blockWidth - blockWidth / baseNum;
  // 构建圆点对象
  GesturePoint p = new GesturePoint(leftX, rightX, topY, bottomY,
   image, i + 1);
  // 添加9个圆点图标
  this.list.add(p);
 }
 } 

 /**
 * 设置手势解锁显示到哪个布局里面
 */ 

 public void setParentView(ViewGroup parent) {
 // 得到屏幕的宽度
 int width = screenDispaly[0];
 // 设置手势锁的宽度高度--以屏幕的宽为基准
 LayoutParams layoutParams = new LayoutParams(width, width);
 // 设置手势锁的宽度高度--以屏幕的宽为基准
 this.setLayoutParams(layoutParams);
 // 将线路绘制也做同样的操作
 gestureDrawline.setLayoutParams(layoutParams);
 parent.addView(gestureDrawline);
 parent.addView(this);
 } 

 /************************************** 绘制圆点位操作 ****************************************/
 @Override
 protected void onLayout(boolean changed, int l, int t, int r, int b) {
 // 循环获取里面的每一个圆点位
 for (int i = 0; i < getChildCount(); i++) {
  // 第几行
  int row = i / 3;
  // 第几列
  int col = i % 3;
  // 获取对应的圆点位
  View v = getChildAt(i);
  // 进行圆点位的绘制操作
  v.layout(col * blockWidth + blockWidth / baseNum, row * blockWidth
   + blockWidth / baseNum, col * blockWidth + blockWidth
   - blockWidth / baseNum, row * blockWidth + blockWidth
   - blockWidth / baseNum);
 }
 } 

 @Override
 protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
 super.onMeasure(widthMeasureSpec, heightMeasureSpec);
 // 遍历设置每个子view的大小
 for (int i = 0; i < getChildCount(); i++) {
  View v = getChildAt(i);
  v.measure(widthMeasureSpec, heightMeasureSpec);
 }
 } 

 /**
 * 对外暴露一个方法---用于清楚密码锁上的线段 保留路径delayTime时间长
 *
 * @param delayTime
 */
 public void clearDrawlineState(long delayTime) {
 gestureDrawline.clearDrawlineState(delayTime);
 } 

}

GestureDrawline

package com.wujay.fund.widget; 

import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import com.wujay.fund.common.AppUtil;
import com.wujay.fund.common.Constants;
import com.wujay.fund.entity.GesturePoint;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Paint.Style;
import android.graphics.PorterDuff;
import android.os.Handler;
import android.util.Log;
import android.util.Pair;
import android.view.MotionEvent;
import android.view.View;
import android.widget.Toast; 

/**
 * 手势密码路径绘制
 *
 */
public class GestureDrawline extends View {
 private int mov_x;// 声明起点坐标
 private int mov_y; 

 private Map<String, GesturePoint> autoCheckPointMap;// 自动选中的情况点
 private boolean isDrawEnable = true; // 是否允许绘制 

 /**********************************************************************
 * 构造函数
 */
 private int[] screenDispaly;
 private Paint paint;// 声明画笔
 private Canvas canvas;// 画布
 private Bitmap bitmap;// 位图
 private List<GesturePoint> list;// 装有各个view坐标的集合
 private List<Pair<GesturePoint, GesturePoint>> lineList;// 记录画过的线
 private StringBuilder passWordSb;
 private boolean isVerify;
 private String passWord;
 private GestureCallBack callBack; 

 public GestureDrawline(Context context, List<GesturePoint> list,
  boolean isVerify, String passWord, GestureCallBack callBack) {
 super(context);
 screenDispaly = AppUtil.getScreenDispaly(context);
 paint = new Paint(Paint.DITHER_FLAG);// 创建一个画笔
 bitmap = Bitmap.createBitmap(screenDispaly[0], screenDispaly[0],
  Bitmap.Config.ARGB_8888); // 设置位图的宽高
 canvas = new Canvas();
 canvas.setBitmap(bitmap);// 用声明的画笔在位图上画点位 

 paint.setStyle(Style.STROKE);// 设置非填充
 paint.setStrokeWidth(10);// 笔宽5像素
 paint.setColor(Color.rgb(245, 142, 33));// 设置默认连线颜色
 paint.setAntiAlias(true);// 不显示锯齿 

 this.list = list;
 this.lineList = new ArrayList<Pair<GesturePoint, GesturePoint>>(); 

 initAutoCheckPointMap();
 this.callBack = callBack; 

 // 初始化密码缓存
 this.isVerify = isVerify;
 this.passWordSb = new StringBuilder();
 this.passWord = passWord;
 } 

 private void initAutoCheckPointMap() {
 autoCheckPointMap = new HashMap<String, GesturePoint>();
 autoCheckPointMap.put("1,3", getGesturePointByNum(2));
 autoCheckPointMap.put("1,7", getGesturePointByNum(4));
 autoCheckPointMap.put("1,9", getGesturePointByNum(5));
 autoCheckPointMap.put("2,8", getGesturePointByNum(5));
 autoCheckPointMap.put("3,7", getGesturePointByNum(5));
 autoCheckPointMap.put("3,9", getGesturePointByNum(6));
 autoCheckPointMap.put("4,6", getGesturePointByNum(5));
 autoCheckPointMap.put("7,9", getGesturePointByNum(8));
 } 

 private GesturePoint getGesturePointByNum(int num) {
 for (GesturePoint point : list) {
  if (point.getNum() == num) {
  return point;
  }
 }
 return null;
 } 

 /**********************************************************
 * 画位图
 */
 @Override
 protected void onDraw(Canvas canvas) {
 canvas.drawBitmap(bitmap, 0, 0, paint); 

 } 

 /**
 * 通过点的位置去集合里面查找这个点是包含在哪个Point里面的
 *
 * @return 如果没有找到,则返回null,代表用户当前移动的地方属于点与点之间
 */
 private GesturePoint getPointAt(int x, int y) { 

 for (GesturePoint point : list) {
  // 先判断x
  int leftX = point.getLeftX();
  int rightX = point.getRightX();
  if (!(x >= leftX && x < rightX)) {
  // 如果为假,则跳到下一个对比
  continue;
  } 

  int topY = point.getTopY();
  int bottomY = point.getBottomY();
  if (!(y >= topY && y < bottomY)) {
  // 如果为假,则跳到下一个对比
  continue;
  } 

  // 如果执行到这,那么说明当前点击的点的位置在遍历到点的位置这个地方
  return point;
 } 

 return null;
 } 

 /**
 * 清掉屏幕上所有的线,然后画出集合里面的线
 */
 private void clearScreenAndDrawList() {
 canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR);
 for (Pair<GesturePoint, GesturePoint> pair : lineList) {
  // drawLine(float startX, float startY, float stopX, float stopY,
  // Paint paint)
  canvas.drawLine(pair.first.getCenterX(), pair.first.getCenterY(),
   pair.second.getCenterX(), pair.second.getCenterY(), paint);// 画线
 }
 } 

 /**
 * 判断是否中间点需要选中
 *
 * @param pointStart
 * @param pointEnd
 * @return
 */
 private GesturePoint getBetweenCheckPoint(GesturePoint pointStart,
  GesturePoint pointEnd) {
 int startNum = pointStart.getNum();
 int endNum = pointEnd.getNum();
 String key = null;
 if (startNum < endNum) {
  key = startNum + "," + endNum;
 } else {
  key = endNum + "," + startNum;
 }
 return autoCheckPointMap.get(key);
 } 

 /**
 * 触摸事件
 */
 private GesturePoint currentPoint; 

 @Override
 public boolean onTouchEvent(MotionEvent event) {
 if (isDrawEnable == false) {
  // 如果圆点图片呈现红色的底片--也就是二次绘制错误,在没有清楚绘制的线段的情况下,不再允许绘制线条
  return true;
 }
 paint.setColor(Color.rgb(245, 142, 33));// 设置默认连线颜色
 switch (event.getAction()) {
 case MotionEvent.ACTION_DOWN:
  // 鼠标按下后,获取手指点位的xy坐标
  mov_x = (int) event.getX();
  mov_y = (int) event.getY();
  // 判断当前点击的位置是处于哪个点之内
  currentPoint = getPointAt(mov_x, mov_y);
  if (currentPoint != null) {
  currentPoint.setPointState(Constants.POINT_STATE_SELECTED);
  passWordSb.append(currentPoint.getNum());
  }
  invalidate();
  break;
 case MotionEvent.ACTION_MOVE:
  // 清掉屏幕上所有的线,然后画出集合里面的线--不然的话不是一条线
  clearScreenAndDrawList(); 

  // 得到当前移动位置是处于哪个点内
  GesturePoint pointAt = getPointAt((int) event.getX(),
   (int) event.getY());
  // 代表当前用户手指处于点与点之前
  if (currentPoint == null && pointAt == null) {
  return true;
  } else {// 代表用户的手指从点与点之间移动到了点上
  if (currentPoint == null) {// 先判断当前的point是不是为null
   // 如果为空,那么把手指移动到的点赋值给currentPoint
   currentPoint = pointAt;
   // 把currentPoint这个点设置选中为true;
   currentPoint.setPointState(Constants.POINT_STATE_SELECTED);
   passWordSb.append(currentPoint.getNum());
  }
  }
  if (pointAt == null || currentPoint.equals(pointAt)) {
  // 点击移动区域不在圆的区域,或者当前点击的点与当前移动到的点的位置相同
  // 那么以当前的点中心为起点,以手指移动位置为终点画线
  canvas.drawLine(currentPoint.getCenterX(),
   currentPoint.getCenterY(), event.getX(), event.getY(),
   paint);// 画线
  } else {
  // 如果当前点击的点与当前移动到的点的位置不同
  // 那么以前前点的中心为起点,以手移动到的点的位置画线
  canvas.drawLine(currentPoint.getCenterX(),
   currentPoint.getCenterY(), pointAt.getCenterX(),
   pointAt.getCenterY(), paint);// 画线
  pointAt.setPointState(Constants.POINT_STATE_SELECTED); 

  // 判断是否中间点需要选中
  GesturePoint betweenPoint = getBetweenCheckPoint(currentPoint,
   pointAt);
  if (betweenPoint != null
   && Constants.POINT_STATE_SELECTED != betweenPoint
    .getPointState()) {
   // 存在中间点并且没有被选中
   Pair<GesturePoint, GesturePoint> pair1 = new Pair<GesturePoint, GesturePoint>(
    currentPoint, betweenPoint);
   lineList.add(pair1);
   passWordSb.append(betweenPoint.getNum());
   Pair<GesturePoint, GesturePoint> pair2 = new Pair<GesturePoint, GesturePoint>(
    betweenPoint, pointAt);
   lineList.add(pair2);
   passWordSb.append(pointAt.getNum());
   // 设置中间点选中
   betweenPoint.setPointState(Constants.POINT_STATE_SELECTED);
   // 赋值当前的point;
   currentPoint = pointAt;
  } else {
   Pair<GesturePoint, GesturePoint> pair = new Pair<GesturePoint, GesturePoint>(
    currentPoint, pointAt);
   lineList.add(pair);
   passWordSb.append(pointAt.getNum());
   // 赋值当前的point;
   currentPoint = pointAt;
  }
  }
  invalidate();
  break;
 case MotionEvent.ACTION_UP:// 当手指抬起的时候
  if (isVerify) {
  // 手势密码校验
  // 清掉屏幕上所有的线,只画上集合里面保存的线
  if (passWord.equals(passWordSb.toString())) {
   // 代表用户绘制的密码手势与传入的密码相同
   callBack.checkedSuccess();
  } else {
   // 用户绘制的密码与传入的密码不同。
   callBack.checkedFail();
  }
  } else {
  callBack.onGestureCodeInput(passWordSb.toString());
  }
  break;
 default:
  break;
 }
 return true;
 } 

 /************************************
 * 校验错误/两次绘制不一致提示
 */
 private void drawErrorPathTip() {
 canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR);
 paint.setColor(Color.rgb(154, 7, 21));// 设置默认线路颜色
 for (Pair<GesturePoint, GesturePoint> pair : lineList) {
  pair.first.setPointState(Constants.POINT_STATE_WRONG);
  pair.second.setPointState(Constants.POINT_STATE_WRONG);
  canvas.drawLine(pair.first.getCenterX(), pair.first.getCenterY(),
   pair.second.getCenterX(), pair.second.getCenterY(), paint);// 画线
 }
 invalidate();
 } 

 /**
 * 指定时间去清除绘制的状态
 *
 * @param delayTime
 *  延迟执行时间
 */
 public void clearDrawlineState(long delayTime) {
 if (delayTime > 0) {
  // 绘制红色提示路线
  isDrawEnable = false;
  drawErrorPathTip();
 }
 new Handler().postDelayed(new clearStateRunnable(), delayTime);
 } 

 /*************************************************
 * 清除绘制状态的线程
 */
 final class clearStateRunnable implements Runnable {
 public void run() {
  // 重置passWordSb
  passWordSb = new StringBuilder();
  // 清空保存点的集合
  lineList.clear();
  // 重新绘制界面
  clearScreenAndDrawList();
  for (GesturePoint p : list) {
  p.setPointState(Constants.POINT_STATE_NORMAL);
  }
  invalidate();
  isDrawEnable = true;
 }
 } 

 public interface GestureCallBack { 

 /**
  * 用户设置/输入了手势密码
  */
 public abstract void onGestureCodeInput(String inputCode); 

 /**
  * 代表用户绘制的密码与传入的密码相同
  */
 public abstract void checkedSuccess(); 

 /**
  * 代表用户绘制的密码与传入的密码不相同
  */
 public abstract void checkedFail();
 } 

}

接下来看验证密码锁的布局
activity_gesture_verify.xml

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
 xmlns:tools="http://schemas.android.com/tools"
 android:layout_width="match_parent"
 android:layout_height="match_parent"
 android:background="#48443c" > 

 <LinearLayout
 android:id="@+id/gesture_tip_layout"
 android:layout_width="fill_parent"
 android:layout_height="wrap_content"
 android:layout_below="@id/top_layout"
 android:orientation="vertical"
 android:paddingTop="20dip" > 

 <TextView
  android:id="@+id/text_tip"
  android:layout_width="fill_parent"
  android:layout_height="wrap_content"
  android:layout_marginTop="10dip"
  android:gravity="center_horizontal"
  android:textColor="#000000"
  android:visibility="invisible" />
 </LinearLayout> 

 <FrameLayout
 android:id="@+id/gesture_container"
 android:layout_width="wrap_content"
 android:layout_height="wrap_content"
 android:layout_below="@id/gesture_tip_layout" >
 </FrameLayout> 

</RelativeLayout>

验证密码的代码实现类
GestureVerifyActivity

package com.wujay.fund; 

import com.wujay.fund.R;
import com.wujay.fund.widget.GestureContentView;
import com.wujay.fund.widget.GestureDrawline.GestureCallBack;
import android.app.Activity;
import android.app.Dialog;
import android.content.DialogInterface;
import android.content.DialogInterface.OnClickListener;
import android.content.Intent;
import android.os.Bundle;
import android.text.Html;
import android.text.TextUtils;
import android.view.KeyEvent;
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.widget.FrameLayout;
import android.widget.ImageView;
import android.widget.RelativeLayout;
import android.widget.TextView;
import android.widget.Toast; 

/**
 * 手势绘制/校验界面
 */
public class GestureVerifyActivity extends Activity{
 private TextView mTextTip;
 private FrameLayout mGestureContainer;
 private GestureContentView mGestureContentView; 

 @Override
 public void onCreate(Bundle savedInstanceState) {
 super.onCreate(savedInstanceState);
 setContentView(R.layout.activity_gesture_verify);
 setUpViews();
 } 

 private void setUpViews() {
 //验证失败的错误提示
 mTextTip = (TextView) findViewById(R.id.text_tip);
 mGestureContainer = (FrameLayout) findViewById(R.id.gesture_container); 

 // 初始化一个显示各个点的viewGroup
 mGestureContentView = new GestureContentView(this, true, "12589",
  new GestureCallBack() { 

   @Override
   public void onGestureCodeInput(String inputCode) { 

   } 

   @Override
   public void checkedSuccess() {
   mGestureContentView.clearDrawlineState(0L);
   Toast.makeText(GestureVerifyActivity.this, "密码正确", 1000).show();
   GestureVerifyActivity.this.finish();
   } 

   @Override
   public void checkedFail() {
   mGestureContentView.clearDrawlineState(1300L);
   mTextTip.setVisibility(View.VISIBLE);
   mTextTip.setText(Html
    .fromHtml("<font color='#c70c1e'>密码错误</font>"));
   // 左右移动动画
   Animation shakeAnimation = AnimationUtils.loadAnimation(GestureVerifyActivity.this, R.anim.shake);
   mTextTip.startAnimation(shakeAnimation);
   }
  });
 // 设置手势解锁显示到哪个布局里面
 mGestureContentView.setParentView(mGestureContainer);
 } 

}

shake.xml

<?xml version="1.0" encoding="utf-8"?>
<translate xmlns:android="http://schemas.android.com/apk/res/android"
android:fromXDelta="0"
android:toXDelta="10"
android:duration="120"
android:interpolator="@android:anim/cycle_interpolator"
android:repeatMode="restart"
android:repeatCount="2"/>

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